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เข้าสู่ระบบเพื่อโพสต์และแสดงความคิดเห็น
glepcenzo
15 Oct 2026 ·
👍 1
glepcenzo
13 Oct 2026 ·
glepcenzo
12 Oct 2026 ·
glepcenzo
8 Oct 2026 ·
glepcenzo
8 Oct 2026 ·
glepcenzo
2 Oct 2026 ·
https://www.youtube.com/watch?v=7AM80wdrsbc&t=8s
glepcenzo
2 Oct 2026 ·
What I changed:
Marked the roof: the 4 roof pieces Town_WeaponShop_Roof1–Roof4 and the Ceiling part now have an attribute RainCover = true.
WeatherClient (the rain) and LightningStrikeServer (the lightning) now treat anything with RainCover as a roof, even if it's look-only or invisible.
I didn't change the building's collision or appearance, so walking and the camera work as before.
If another building lets rain through, you can tick RainCover = true on its roof or ceiling part in Studio and it will block rain the same way. Remember to Ctrl+S and Publish.
Marked the roof: the 4 roof pieces Town_WeaponShop_Roof1–Roof4 and the Ceiling part now have an attribute RainCover = true.
WeatherClient (the rain) and LightningStrikeServer (the lightning) now treat anything with RainCover as a roof, even if it's look-only or invisible.
I didn't change the building's collision or appearance, so walking and the camera work as before.
If another building lets rain through, you can tick RainCover = true on its roof or ceiling part in Studio and it will block rain the same way. Remember to Ctrl+S and Publish.
glepcenzo
22 Sep 2026 ·
glepcenzo
22 Sep 2026 ·